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UDT : versioning universe


 
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Giulia
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Joined: 10 Aug 2007

Posts: 184


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PostPosted: Wed Jul 15, 2020 2:00 am 
Post subject: UDT : versioning universe

Hi to all, I would like to know if there is a best practice way to versioning universe with Universe Designer Tool (UDT).

I have contemporary developments on the universe that we test at different times. How do we proceed with the partial passages in the operating environment?

Thank you.
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joepeters
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Joined: 29 Aug 2002

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Location: Connecticut, USA


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PostPosted: Thu Jul 16, 2020 7:27 am 
Post subject: Re: UDT : versioning universe

UDT is very limited in this respect. There is no support for parallel development or branch/merge.

If you have multiple concurrent changes, then one option is to create a copy of the universe and make the changes in the copy. Once tested and ready for implementation, you make the same changes in the original universe. This is pretty easy for newly-added content, but can get hairy if there are multiple changes to existing tables or objects.

What we had done in the past was to simply ensure that only one person was working on a particular universe during a release cycle -- that person would be responsible for ensuring that each change was implemented, tested, and released appropriately.
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Giulia
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Joined: 10 Aug 2007

Posts: 184


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PostPosted: Thu Jul 30, 2020 7:43 am 
Post subject: Re: UDT : versioning universe

Thank you.
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